The Aesthetic of WttA


For me, design has to centre around something external. Usually, that's music: I'll hear a song, have an idea, and build a playlist. The game will start to form in the cracks between the tracks, in the lyrics, in the melodies. 

Welcome to the Agora didn't start with music, but was born from fashion... Whilst the game itself existed as an idea for a long time, and notes were scattered left and right, it didn't start taking true form until the 2018 Met Gala hit Twitter, and the looks from that space came out. That year, if you don't remember, the theme was The Catholic Church. I was really impressed with some of the looks on display, and started to wonder what the show would be like if folk took pre-Christian designs, and brought them to the modern, over-the-top, basically-Mardi-Gras stage.

That's where Welcome to the Agora really took off. And because I wasn't making a playlist — as I do for games that come from songs — I instead made a Pinterest board to collect my thoughts (which you can find here).

In short, the aesthetic of WttA is "Extra as fuck. If you think it's too extra, it's actually not extra enough."

-- Ben Scerri (@Ben_Scerri)

Files

20191006_WelcometotheAgora_EarlyAccess.pdf 2 MB
Oct 06, 2019

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